Monday, June 5, 2017

Acidic Implantation

Acidic Implantation

School evocation [acid, disease, onerous, sorcery]; Level sorcerer 2

CASTING

Casting Time 1 standard action
Components S

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round/level and instantaneous (see text)
Saving Throw 
Fortitude negates and Reflex half (see text); Spell Resistance yes

DESCRIPTION

You implant a bubble of acid in a foe and hurl the foe into its allies. The bubble then explodes.

If the target fails its Fortitude saving throw, it is sickened for 1 round/level. You may immediately move the target as if using the telekinetic maneuver spell to reposition it. Resolve this attempt as normal, except that it doesn’t provoke attacks of opportunity, you use your caster level +2 in place of your Combat Maneuver Bonus, and you add your Charisma modifier in place of your Strength or Dexterity modifier.


One you resolve the reposition maneuver (or choose not to move the target), the acid bubble explodes dealing 1d8 acid damage per caster level (maximum 10d8) to the target (no save). In addition, all creatures adjacent to the target take 2d6 points of acid damage (Reflex half).




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