Chromatic Orb
CASTING
EFFECT
Range close (25 ft. + 5
ft./2 levels)
Target one creature
Duration instantaneous
Saving Throw see text; Spell Resistance yes
Target one creature
Duration instantaneous
Saving Throw see text; Spell Resistance yes
DESCRIPTION
An orb of arcane energy shifts colors as it
hurtles toward your enemy. On impact, it erupts with damaging force, releasing
the energy that was dominant at the time of impact.
The orb strikes any one target in range and deals 1d10 points damage
per caster
level (maximum 5d10).
1d6
|
Color of Orb
|
Effect
|
1
|
Yellow
|
|
2
|
Red
|
|
3
|
Green
|
|
4
|
Turquoise
|
|
5
|
Blue
|
|
6
|
Violet
|
+1
damage per caster level; mind-affecting; Has no effect on
creatures without an Intelligence score (Will half)
|
*Movement does not provoke attacks of opportunity.
** Treat your caster
level as your CMB and your CMD as 10 + your caster level + your ability
modifier for your primary spellcasting ability score. A successful grapple combat maneuver check or Escape Artist check allows the
creature to escape. In addition, creature is freed if it takes any amount of
fire damage.
At 11th level, you create two orbs and may direct them at the same
creature or another target creature in range.
You can only cast an onerous spell once a day, even if you have
unused spell slots available.
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